![]() And the sound is so 8-bit it's awesome - nice loud explosions give off different sounds depending on the on-screen threat. ![]() It's very blocky looking, but the action is surprisingly smooth. ![]() Some say it's actually better than than Astrosmash. I always felt many of Mattel's "similar" games on the Intellivision were heavily borrowed from Atari, but still some had some good appeal and Mattel capitalized on this by releasing them for the 2600. OK, maybe it wasn't that stealthy, but despite the console competition between the 2600 and the Intellivision, the folks at Mattel created M Network primarily to offer Intellivision titles for play on the Atari 2600. M Network was actually a stealth arm of Mattel. ![]() It also contains a few quirks that separate it from other horizontal shooters trying to feed off of the Asteroids vibe. M Network decided that the Atari 2600 needed a version of Astrosmash, found on the Intellivision, which was Mattel's answer to Atari's Asteroids - but with a Space Invaders set up? Wait, what? I'm not sure if this circuitous path leads anywhere, but Astroblast is a fun frantic game. ![]()
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